tag:blogger.com,1999:blog-8041495124484698825.post7797762697269344158..comments2023-08-11T09:28:15.858-04:00Comments on Chapel of Angels: Captain's Log... Death Hammer Random thoughts...Splinter http://www.blogger.com/profile/01570072865511086389noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-8041495124484698825.post-80508969893871284422011-06-21T01:06:11.085-04:002011-06-21T01:06:11.085-04:00Just keep in mind that any investment in armor mea...Just keep in mind that any investment in armor means you need to make a significant investment there. 1 or 2 vehicles in an all-foot list won't last long. I'd go for a minimum of 6 for a hybrid army,and hopefully as many as 8.<br /><br />I'd look at something like this (just a jumping off point, but should be pretty sound):<br /><br />Belial (LC or TH/SS)<br />DW Command w/ Cyclone, Apothecary, Standard, 5x TH/SS<br />3x Deathwing Squads w/ Cyclone & 1 Chainfist<br />3x Typhoon speeders with multi-meltas<br />2x Dreadnoughts with Multi-Melta & Heavy Flamer<br />2x Predator with Autocannon & Lascannon Sponsons<br />1x Predator with Autocannon, Heavy Bolter Sponsons, Storm Bolter, & Hunter-Killer<br /><br />Totals at 2000 points, grants you a solid 21 terminators and 8 vehicles. Some decent gunline, some fast support elements, and the right mix of weapons to crack any target. Every unit has some form of duality so you can adapt to the situation at hand.RayJhttps://www.blogger.com/profile/03238655993945940049noreply@blogger.comtag:blogger.com,1999:blog-8041495124484698825.post-28324212982233190232011-06-20T22:05:35.696-04:002011-06-20T22:05:35.696-04:00Thank you for the comment RayJ.
I knew before thi...Thank you for the comment RayJ.<br /><br />I knew before this weekend that the 'dreds' and 'chappy' wouldn't work out well but wanted to use them anyway since that was what the 'guys' were expecting in our semi-annual get together.<br /><br />I go back and forth on the 'make-up' of the squad by dropping both the powerfist and chainfist for two more TH's + SS's. I have the 'bits to build a few more terminators so I am going to swap out the powerfist, swap the chappy + dreds for the bikes and go at it again.<br /><br />I'm not sure about the predators that you mention RayJ. Stelek on YTTH has his 'Ard boyZ' list up and it has predators in it. I have one Auto-Las already built and painted and another half done so I suppose I can try it out. (My initial thoughts) <br /><br />Corner of hard knocks here I come...<br /><br />CKSplinter https://www.blogger.com/profile/01570072865511086389noreply@blogger.comtag:blogger.com,1999:blog-8041495124484698825.post-27306143874670915472011-06-20T00:39:11.016-04:002011-06-20T00:39:11.016-04:00I'm gonna keep pickin' on you for using th...I'm gonna keep pickin' on you for using the name Death Hammer to describe an army so vastly different than the original in makeup.<br /><br />It looks like you are doing just fine going through the growing process of what works and what doesn't. I tried to explain why small amounts of armor wasn't good for this concept when I first started writing on Death Hammer.<br /><br />I understand that some people learn better through practice and experience, so I applaud your ability to try out lots of combinations with the strong terminator core.<br /><br />If you want to utilize dreadnoughts or other fire support armor pieces, you're going to need to drastically cut down the number of terminators you are running (and also drop the second HQ to stay efficient). I think a mix of predators, dreads, and speeders can work really well with the Deathwing to make a nice hybrid list. You can do really amazing things if your opponents will let you use the Mortis Dreadnought, though I wouldn't expect to ever use that in a tournament until the DA's next codex.<br /><br />The more games you get in, the more you will appreciate the need for both long range anti-transport weapons as well as some mobile elements. <br /><br />While your terminators are awesome at cracking open transports in melee, lots of those move fast enough to stay out of range. Autocannons, Missiles, and Lascannons allow you to slow the enemy down so that you can eventually meet up with them in close combat.RayJhttps://www.blogger.com/profile/03238655993945940049noreply@blogger.com